[8], The Alliance Brigadier Generals believe that the Horde was quite right when they said that Alterac Valley is Frostwolf Territory, it was never Ironforge territory. Players of Revered or higher reputation may now call offensive air strikes if they have managed to rescue their respective Wing Commanders. For information relating to balance issues in Alterac Valley, please see Alterac Valley Tactical Overview. Under orders from Magni Bronzebeard, the Ironforge Dwarves were also told to take the land and drive away any who might contest their expedition, with force if necessary. Instead, Alliance players should defend Stonehearth or push Iceblood Graveyard, kill the Horde healers, and try to ninja the Iceblood Graveyard flag while the Horde are fighting at the chokepoint. They never want to forget the brave dwarves that perished in that "cowardly unannounced attack".[9]. The Alterac Valley score screen in Blizzard's World of Warcraft is a useful source of information for Battleground players. After Thrall's triumphant uniting of the clans, the Frostwolves, now led by the orc shaman Drek'Thar, chose to remain in the valley they had for so long called their home. It shows some important statistics regarding the game including Bonus Honor,Secondary Objectives, as well as The number of reinforcements available is reduced upon player death, loss of towers, and death of Captain Galvangar or Balinda Stonehearth. Information on Alterac Valley rewards can also be found at the Official Site. The Alliance often does not defend Stonehearth and so the Alliance caps Snowfall at about the same time as the Horde caps Stonehearth. However, often Alliance does not cap Frost Wolf Graveyard in order to force Horde players running back to defend to respawn farther away from the assaulting force. Minimum level If Tower Point is destroyed or the Relief Hut has been captured, it is clearly a "turtle game" if the Horde continues to choke at this secondary point. Everything Counts / Everything Counts The beacon takes 60 seconds to arm, during which it can be disabled by the opposing faction. These quests provide permanent rewards to a character, unlike the "Battle Quests" described below. If you speak with the Quartermaster, you'll be informed of the number of supplies needed for the ground assault to begin; as more supplies are collected, the pile nearby the Quartermaster will grow. The minimum number of players required to start a battle in Alterac Valley has been lowered to 20 (the maximum is still 40). The forest weeps. Loyal Defender / Loyal Defender Killing any Enemy Guard (5 rep) *NOTE: This is capped through honored and does not give rep in revered*, 1-time quests (first turn in of each repeatable, capture a tower/mine/graveyard, etc.) They believe that the Frostwolves reacted with the most brutal and uncivilized act of aggression the Alliance has experienced. If a team is reduced to zero reinforcements, the opposing team wins the battle. If much higher level than the attacking caster, there is a significant chance to resist the caster's spell, but if much lower level, there is a minimal chance to resist the spell (minimum of 1%). "[2] Nevertheless, Brann points out, apparently he understands why the Horde are interested in the area, but is not sure why the trolls want the area. 20 Due to the avalanche, Korrak the Bloodrager and a small band of surviving Trolls have made the Snowfall Graveyard their new home. The two mines can be captured by eliminating the enemy boss in the mine. Once enough supplies are gathered, a person with high reputation can instruct the smith to upgrade units to the next level. Earning 200 from doing quests and participating in the battleground rewards the following achievement and mount: https://wow.gamepedia.com/Korrak%27s_Revenge?oldid=5892215. An effective strategy is to send one or more Alliance directly to the Frostwolf camp or Relief hut (stealth classes excel in "ninjaing" these graveyards as long as they can take down the guards, usually with Area-of-Effect attacks), bypassing all other objectives. In order to keep teams in Alterac Valley more numerically balanced, players will now enter Alterac Valley on a one-for-one basis (i.e. Vipore An exception to this rule exist within Alterac Valley, which operate on a single lvl 51-60 bracket. On some servers, this has led to a strategy that is known as "the race" or "the zerg". if there are 30 players in the battleground for each side with 10 players in the Alliance queue and 2 players in the Horde queue, only two players from each team will be added, bringing the total to 32 per side). Also I will explain to you how you get your quests done for Alterac, because many people spam chat in Alterac on how to do quests. A common mistake that groups will make is fighting the Horde defense at each successive Graveyard. It is named after Korrak the Bloodrager. A rather elaborate system of NPCs, fortifications and graveyards fills the map between the generals. Me explaining and showing exactly how to DOMINATE at Alterac Valley! It is thus possible to gain 5.76% of a level from one match just by winning, up to 8.16% for a win with all towers still up and 9.06% for additionally rescuing all the wing commanders. Claiming that the honor gained is worth the loss to the offensive race. 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